PlayStation is going about its PC strategy all wrong
PlayStation understands it needs a presence on PC to survive in the long term. We’ve all been hearing from every source that game development costs are going up, but the price and number of people buying games aren’t. This is a dangerous cycle that only has two obvious solutions: increase the price of games (or monetize them in other ways) or expand your audience. PlayStation, like most companies, are attempting both. Its live-service initiative has yet to really kick off, but we can already see its struggles attempting to expand to PC players.