Are Macs good for gaming in 2025? It’s complicated

If you didn’t know, Apple has always had a fraught relationship with gaming. Its Pippin console platform — launched in 1996 — was an abject failure, and the company infamously lost Bungie’s Halo to Microsoft, which used it as a system-seller for the original Xbox. The company’s executives do talk up gaming efforts at press events, but inevitably let them languish. Consider how many iPhone and iPad games are low-effort clones — or how rarely you hear about Mac versions of the latest blockbuster console and PC titles. Don’t count on Grand Theft Auto VI getting a native Mac release, because there still isn’t a Mac port of GTA 5, nearly 12 years after its debut.